Player Classes Information

Scout Speed: Very fast Health: 75 Armor: 50

Special Talent: Displays the status of each team's flag on some maps.

Weapons: Single barrel shotgun, nail gun and crowbar.

Grenades: Caltrop canisters and Concussion grenades.

Abilities: Disarms enemy detpacks by touching them. Unmasks spies on contact.


Sniper Speed: Medium Health: 90 Armor: 50

Special Talent: Sniper rifle zoom scope.

Weapons: Nailgun, auto rifle, sniper rifle and crowbar

Grenades: Hand grenades.

Abilities: Camping, and teammate player launching.


Soldier Speed: Slow Health: 100 Armor: 200

Special Talent: Reloads currently selected weapon.

Weapons: Single barrel shotgun, double barrel shotgun, rocket launcher and crowbar.

Grenades: Hand grenades and nail grenades.

Abilities: Rocket jumping.


Demoman Speed: Meduim Health: 90 Armor: 100

Special Talent: Trigger detonation of multiple pipebombs (8 max).

Weapons: Single barrel shotgun, pipebomb launcher and crowbar.

Grenades: Hand grenades and MIRV grenades.

Abilities: Opens new passages using detpacks.


Medic Speed: Fast Health: 90 Armor: 100

Special Talent: None

Weapons: Medkit, single barrel shotgun, double barrel shotgun and super nailgun.

Grenades: Hand grenades and concussion grenades.

Abilities: Infect enemy players with contagion, heal teammates and is self healing over time.


Heavy Weapon Guy (HWG) Speed: Very slow Health: 100 Armor: 300

Special Talent: Selects assault cannon.

Weapons: Single barrel shotgun, double barrel shotgun, assault cannon and crowbar.

Grenades: Hand grenades and MIRV grenades.

Abilities: Greater stability to withstand explosions.


Pyro Speed: Meduim Health: 100 Armor: 150

Special Talent: Selects flamethrower.

Weapons: Single barrel shotgun, flamethrower, incendiary cannon and crowbar.

Grenades: Hand grenade and napalm grenades

Abilities: Flame retardant armor.


Spy Speed: Meduim Health: 90 Armor: 100

Special Talent: Shows disguise/feign menu.

Weapons: Tranquilizer gun, double barrel shotgun, nailgun and knife.

Grenades: Hand grenades and hallucination gas grenades.

Abilities: Disguises to look like the enemy and can feign death.


Engineer Speed: Meduim Health: 80 Armor: 50

Special Talent: Shows build menu.

Weapons: Railgun, double barrel shotgun and wrench.

Grenades: Hand grenades and EMP grenades.

Abilities: Can builds sentry gun, dispenser and can heal teammates armor by hitting with wrench.


Sentry Gun (SG) Speed: N/A Health: N/A Armor: N/A

Special Talent: None

Weapons: Dual Assault Cannons and Dual Rocket Launcher

Grenades: None

Abilities: Unattended 90 Degree protection of a given area. Cannot detect spies in disguise.